To help the most elite gamers in the world take advantage of the incredible frame rates available from today’s highest-end gaming PCs, NVIDIA and ROG are developing the world’s first 360Hz eSports display technology, which is being previewed at CES 2020. The first monitor to use this technology is called (for now) the ROG Swift 360Hz, and its unparalleled refresh rate is right there in the name. It’s a 24.5″ monitor with 1920 x 1080 resolution and NVIDIA G-sync.
The Asus press release says: “Why push refresh rates all the way to 360Hz? It shouldn’t be news to anybody, but eSports competitions have well and truly become elite athletic events. Millions of fans tune in to watch professionals duke it out for prize pools that can total tens of millions of dollars. Victory and defeat can hinge on mere milliseconds. With so much on the line, professional competitors need every edge they can get to take home the gold.
One of those edges comes from gaming monitors with high refresh rates. If you look at the latest graphics-card benchmarks, it’s not elitist to note that modern gaming PCs are ready to deliver frame rates well above what a standard 60Hz monitor can show. Indeed, the highest-end gaming PCs can pump out many hundreds of frames per second in the white-hot competitive titles that make or break today’s professional gaming careers.
You don’t have to take our word for it, either. Our recent testing of games like Counter-Strike: Global Offensive and Overwatch proved that not even 240Hz monitors are fast enough to display every frame on offer from those titles using the latest and greatest hardware. Monitor technology needs to keep up with future advances in gaming performance. That’s why we built the world’s first 300Hz gaming laptop, and it’s why we raised the bar even further with the ROG Swift 360Hz.”
Not much information is available yet for the spec of features. We do know that the screen will be 24.5″ in size and features typical ROG Swift design and aesthetics. It has a 1920 x 1080 resolution. The press release also says that it is “NVIDIA G-sync certified” and given it’s joint production with NVIDIA this means it should be using a Native G-sync hardware module. Beyond that we can only speculate, but we expect this to be using a TN Film technology panel, so that the response times can at least attempt to keep up with the 360Hz frame rate demands which require a new frame every 2.78ms.
There’s no word on release date or pricing, and this could be one of those things that remains a concept for quite a long time we think. If you think back to when Asus/ NVIDIA showed the first prototype of a 4K @ 144Hz panel, that was all the way back in 2016 at Computex, and it took over 2 years before we saw any monitor released using it (e.g. the ROG Swift PG27UQ). Let’s hope it doesn’t take as long for this new panel to become available, but time will tell.
Update: courtesy of NVIDIA
there’s a bit more information about this screen from the NVIDIA press release, including the following video which is worth a quick watch.
“n0thing, five-time CS:GO Champion said, “When I switched between 240 and 360, I could immediately tell that there was a difference”, after experiencing the smoothness and clarity of 360Hz gaming for the first time. Adding, “This display is great for gamers who want to maximize their potential.”
Their press release has some interesting information including a statement that 360Hz can deliver a 4% improvement in player skill benefit, as shown on the above graph. This isn’t a GPU performance chart — this is a raw player skill benefit. In the world of competitive sports, a 4% difference is a game changer. To put this into context, in the 2016 Summer Olympics, 1% determined the difference between silver and gold in both men’s and women’s 100m and 200m dashes.
Counter-Strike: Global Offensive, Rainbow Six: Siege, Overwatch, and Fortnite are just a few of the competitive games that can achieve 360 FPS on GeForce RTX hardware, enabling gamers to take full advantage of the new 360Hz displays, and to benefit from the improvements NVIDIA’s research found. Have a read of their news article for some other interesting tests and figures.
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